Measuring Microaggressions: Are There Differences in Online and Offline Experiences?
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2017-05
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Abstract
The video game industry has grown to be a significant part of people’s lives. This study investigates the experiences of microaggressions in online video game communities. A sample of 186 university students were surveyed about their personal experiences of microaggressions and video game use. Participants were asked to rate vignettes of microaggressions on how acceptable they found them. Results suggest the microaggression scenarios depicted in the vignettes are not considered acceptable and that there are differences in microaggression experiences across demographics. There is a discussion about the implications of what the findings mean regarding online video game use and microaggressions.
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Microaggressions, Video games, Internet games
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Copyright ©2017 is held by the author. Digital access to this material is made possible by the Eugene McDermott Library. Further transmission, reproduction or presentation (such as public display or performance) of protected items is prohibited except with permission of the author.