Overwatch: an Analysis of Deception, Visibility, and Culture

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2022-05-01T05:00:00.000Z

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Abstract

A critical analysis of Overwatch’s, a first-person shooter game developed by Blizzard, multiplayer experience reveals the ways women hide their virtual persona to avoid harassment. The way the company approaches harassment against their employees constructs the conditions for harassment to emerge in-game for players. The paper will analyze the company’s approach to harassment in-person, in their physical offices, and online, in their game environments, and how that affects a player’s in-game experience.

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Women's Studies

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